Posts Categorized: Compatibility Testing

Compatibility Test Cases

Hardware compatibility test cases are usually a little different than the manual functionality test cases we often employ. Since compatibility testing looks mainly at interactions between hardware and software, the test cases tend to be less granular on a functional level, and instead more geared towards measuring variables, such as frame rate, in the application… Read more »

Config Boards vs. Standalone Systems for Compatibility Testing

Over the years we’ve conducted innumerable PC hardware compatibility tests. Originally, this was a service that was almost exclusive to video games, but now includes standalone applications and professional software as well (although games are still a big driver). In general, we’ve used two approaches to hardware compatibility testing: so-called ‘config boards’ and standalone systems…. Read more »

New Lab Hardware: Windows PCs & an iPhone 8

Once again, we’ve added additional testing hardware to our QA labs, including a couple of new Windows PCs and our first iPhone 8. The iPhone is a no-brainer—we do a ton of mobile device testing, and most developers are keen on testing the latest Apple devices, given their high profile. We’ll doubtless add a couple… Read more »